Grid Legends

So, Grid Legends has recently landed on Xbox Gamepass, and me being me, I like driving/racing games. This is no exception because it's a pretty decent game despite playing it for what feels like 12 hours. The story mode was fascinating because it merges both live action, case in point with the cut scenes showing actors as their actual selves. The story isn't all over the place, and that's good news. For anyone who knows the Grid universe would know of Nathan McKane. As it turns out, he has an uncle, despite not appearing in any other games within Grid but apparently appeared in the PS2 game called TOCA Race Driver. (Please refer to the link to his profile. Ryan McKane | GRID-TOCA Wiki | Fandom) However he comes across as a man hellbent on making Ravenwest the dominant team just like Red Bull and Mercades are known for. But that's for another story entirely. Nate on the other hand came across as an arrogant, annoying wee tosser thinking he's hard, although I have to say Callum McGowan nailed him pretty well. So, no problems there.

 

Now apart from for some reason I decided to look at the major two baddies of the game, now I'm going to say the idea of helping a struggling team called Seneca getting away from being dragged to the depths of hell, that was founded by Marcus Ado (Has Nigerian parents if anyone wondered) who is based in London and I'm shocked it isn't the Midlands or even Woking due to where you find a lot of racing teams in general. Again, that's for another time. His philosophy or should I say analogy is basically comparing it to being a chef in which makes sense because his parents run a cafe. Whilst at first with zero context I was thinking what is he talking about? The guy was smart in wanting a new driver who happened to be called Driver 22 (In which I think it's default) and as it turned out I could change the name of driver, after finishing the story. Yume, the other driver keeps on saying she was the number one driver, and every time I hear her say that I'm like excuse me, I win the races, I kept the team alive and etc. Ajeet was most definitely useful for the plot in general because he makes sure the cars serviceable and of course modified for events. 

 

Now for gameplay mechanics. It is very similar to the reboot but at least you can have the option to go and relive the glory days of the very first GRID game. Although I might as well make a video on that at some point and see where that goes. The cars are a wide range of roughly 100 despite wanting more. You get one F1 car and it's Fernando Alonso's Renault R26, a lorry, lots of muscle cars and everything in between. Although I do argue that some Ford cars in the technical sense weren't American like the Ford Escort, the Ford Falcon, GT 40. Two of them are British, whilst the other being Australian. The GT40 appeared in LeMans 66, a pretty decent film. 

 

The track choices mostly involve the streets, and only a few tracks. They have some of the well-known tracks such as Brands Hatch, Indianapolis, Suzuka and a few others. Now the cities range from Paris, Moscow, London, Barcelona, Shanghai and etc. 

 

Is the game worth your time? The answer is an absolute yes if you're into racing games, games made by Codemasters whilst nowadays being a subinstary of EA Games and wanting an absolute blast. 

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